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::dump strings::

These are sample dump strings for games that have been contributed by users of FEIDIAN. They can be used for both insertion and dumping of a font. Dump strings that lack a height and width require using a custom tile definition available on the tile definitions page.

To add your own string, fill out this form:

Your Name:
Title of Game:
Tile Size:
Color Depth:
Dump Strings:
Notes or Comments:
 

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Bey Blade (GBA)
Tile Size:16x13
Color Depth:Monochrome
Dump Strings:16,13,16,458,0x2bc722
Comments:The ROM should have a header.
Contributed by D-xiansheng

Bey Blade (GBA)
Tile Size:16x13
Color Depth:Monochrome
Dump Strings:16,13,16,458,0x2bc722
Comments:The ROM should have a header
Contributed by XANDER

Bey Blade (GBA)
Tile Size:16x17
Color Depth:Monochrome
Dump Strings:16,17,16,458,0x2eafd2
Comments:The ROM should have a header.
Contributed by D-xiansheng

Blue Wing Blitz (WSC)
Tile Size:16x16
Color Depth:4 Color
Dump Strings:gb8,16,160,0x120000
Contributed by D-xiansheng

Bubblegum Crash (PCE)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:bgctile,16,32,0x20200
Comments:The font requires a custom tile definition. The ROM should have a header
Contributed by David Shadoff

Chou Aniki: Otoko no Tamafuda (WS)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:god,16,92,0x639c
Comments:The font requires a custom tile definition.
Contributed by D-xiansheng

Der Langrisser (SNES)
Tile Size:12x12
Color Depth:Monochrome
Dump Strings:dl,16,88,0x11814c
Comments:The font requires a custom tile definition. The ROM should be a Der Langrisser 1.1 ROM with a header.
Contributed by D-xiansheng

Destiny of an Emperor III (MD)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:god,16,111,0x814ea
Comments:The font requires a custom tile definition. The ROM should have a header.
Contributed by D-xiansheng

Dracula X: Gekka no Yasokyoku (SS)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:16,16,16,487,0x0
Comments:The font is contained in kanji.fon
Contributed by D-xiansheng

Dragon Slayer: Legend of Heroes II (SNES)
Tile Size:8x16
Color Depth:Monochrome
Dump Strings:8,16,16,17,0x16de1b
Comments:The ROM should have a header.
Contributed by D-xiansheng

Earthbound (SNES)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:mrsaturn,16,6,0x2015b9
mrsaturn,16,6,0x210eda
mrsaturn,16,6,0x2124fa
Contributed by sky

Earthbound (SNES)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:mrsaturn,16,6,0x2015b9
mrsaturn,16,6,0x210eda
mrsaturn,16,6,0x2124fa
Comments:The font requires a custom tile definition. Remember to use the inversion flag. The ROM should have a header.
Contributed by D-xiansheng

Earthbound (SNES)
Tile Size:16x16
Color Depth:Monochrome
Dump Strings:mrsaturn,16,6,0x2015b9mrsaturn,16,6,0x210edamrsaturn,16,6,0x2124fa
Comments:good job
Contributed by sky

Earthbound (SNES)
Tile Size:8x16
Color Depth:Monochrome
Dump Strings:8,16,16,6,0x211b3a
Comments:Remember to use the inversion flag. The ROM should have a header.
Contributed by D-xiansheng

Earthbound (SNES)
Tile Size:8x8
Color Depth:Monochrome
Dump Strings:8,8,16,6,0x21219a
Comments:Remember to use the inversion flag. The ROM should have a header.
Contributed by D-xiansheng

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