[ 1 ] [ 2 ] [ 3 ] [ 4 ] [ 5 ] [ 6 ] Bey Blade (GBA)| Tile Size: | 16x13 | | Color Depth: | Monochrome | | Dump Strings: | 16,13,16,458,0x2bc722 | | Comments: | The ROM should have a header. | | Contributed by D-xiansheng |
Bey Blade (GBA) | Tile Size: | 16x13 | | Color Depth: | Monochrome | | Dump Strings: | 16,13,16,458,0x2bc722 | | Comments: | The ROM should have a header | | Contributed by XANDER |
Bey Blade (GBA) | Tile Size: | 16x17 | | Color Depth: | Monochrome | | Dump Strings: | 16,17,16,458,0x2eafd2 | | Comments: | The ROM should have a header. | | Contributed by D-xiansheng |
Blue Wing Blitz (WSC) | Tile Size: | 16x16 | | Color Depth: | 4 Color | | Dump Strings: | gb8,16,160,0x120000 | | Contributed by D-xiansheng |
Bubblegum Crash (PCE) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | bgctile,16,32,0x20200 | | Comments: | The font requires a custom tile definition. The ROM should have a header | | Contributed by David Shadoff |
Chou Aniki: Otoko no Tamafuda (WS) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | god,16,92,0x639c | | Comments: | The font requires a custom tile definition. | | Contributed by D-xiansheng |
Der Langrisser (SNES) | Tile Size: | 12x12 | | Color Depth: | Monochrome | | Dump Strings: | dl,16,88,0x11814c | | Comments: | The font requires a custom tile definition. The ROM should be a Der Langrisser 1.1 ROM with a header. | | Contributed by D-xiansheng |
Destiny of an Emperor III (MD) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | god,16,111,0x814ea | | Comments: | The font requires a custom tile definition. The ROM should have a header. | | Contributed by D-xiansheng |
Dracula X: Gekka no Yasokyoku (SS) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | 16,16,16,487,0x0 | | Comments: | The font is contained in kanji.fon | | Contributed by D-xiansheng |
Dragon Slayer: Legend of Heroes II (SNES) | Tile Size: | 8x16 | | Color Depth: | Monochrome | | Dump Strings: | 8,16,16,17,0x16de1b | | Comments: | The ROM should have a header. | | Contributed by D-xiansheng |
Earthbound (SNES) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | mrsaturn,16,6,0x2015b9 mrsaturn,16,6,0x210eda mrsaturn,16,6,0x2124fa | | Contributed by sky |
Earthbound (SNES) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | mrsaturn,16,6,0x2015b9 mrsaturn,16,6,0x210eda mrsaturn,16,6,0x2124fa | | Comments: | The font requires a custom tile definition. Remember to use the inversion flag. The ROM should have a header. | | Contributed by D-xiansheng |
Earthbound (SNES) | Tile Size: | 16x16 | | Color Depth: | Monochrome | | Dump Strings: | mrsaturn,16,6,0x2015b9mrsaturn,16,6,0x210edamrsaturn,16,6,0x2124fa | | Comments: | good job | | Contributed by sky |
Earthbound (SNES) | Tile Size: | 8x16 | | Color Depth: | Monochrome | | Dump Strings: | 8,16,16,6,0x211b3a | | Comments: | Remember to use the inversion flag. The ROM should have a header. | | Contributed by D-xiansheng |
Earthbound (SNES) | Tile Size: | 8x8 | | Color Depth: | Monochrome | | Dump Strings: | 8,8,16,6,0x21219a | | Comments: | Remember to use the inversion flag. The ROM should have a header. | | Contributed by D-xiansheng |
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